1 #ifndef XBOX_REGION_H_INCLUDED
2 #define XBOX_REGION_H_INCLUDED
8 XB_REGION_US_CANADA = 0x00000001U,
9 XB_REGION_JAPAN = 0x00000002U,
10 XB_REGION_EUROPE_AU_NZ = 0x00000004U,
11 XB_REGION_REST_OF_WORLD = 0x00000008U,
12 XB_REGION_MANUFACTURING = 0x80000000U
15 /* Formats an Original Xbox XBE certificate GameRegion bit mask.
16 * The result describes the XBE execution region, not a television standard.
17 * Returns false only when the output buffer is unusable. */
18 int xbox_region_format(uint32_t mask, char *output, size_t output_size);