5 #include "../xbox_region.h"
7 // --- XBE Certificate Bit Flags ---
11 XB_MEDIA_HARD_DRIVE = 0x00000001,
12 XB_MEDIA_DVD_X2 = 0x00000002,
13 XB_MEDIA_DVD_CD = 0x00000004,
14 XB_MEDIA_CD = 0x00000008,
15 XB_MEDIA_DVD_5_RO = 0x00000010,
16 XB_MEDIA_DVD_9_RO = 0x00000020,
17 XB_MEDIA_DVD_5_RW = 0x00000040,
18 XB_MEDIA_DVD_9_RW = 0x00000080,
19 XB_MEDIA_DONGLE = 0x00000100,
20 XB_MEDIA_NON_SECURE_HARD_DRIVE = 0x40000000,
21 XB_MEDIA_NON_SECURE_USER_MASK = 0x80000000U
24 // --- The Data Struct ---
27 uint32_t TitleId; // Offset 0x008
28 char TitleName[41]; // Offset 0x00C (Converted to ASCII)
29 uint32_t AllowedMedia; // Offset 0x09C
30 uint32_t GameRegion; // Offset 0x0A0
31 uint32_t GameRatings; // Offset 0x0A4
32 uint32_t DiscNumber; // Offset 0x0A8
33 uint32_t Version; // Offset 0x0AC
34 uint64_t TotalSizeBytes; // Offset 0x01C
35 int Success; // Helper to check if read worked