1 FriiDump 0.5.3.10 expected normal Xbox sequence
3 Already-unlocked bridge entry:
4 entry READ CAPACITY -> reuse game view -> metadata -> one tray cycle -> video -> one handshake -> game -> Redump evidence -> one STOP UNIT
6 Cold locked/video bridge entry:
7 entry READ CAPACITY -> one direct handshake -> verify game view -> metadata -> one tray cycle -> video -> one handshake -> game -> Redump evidence -> one STOP UNIT
10 direct handshake verification failure -> one tray cycle -> one handshake retry -> verify or fail cleanly
12 Expected normal counts inside copied reference bridge/dumper after bridge entry:
13 metadata-preparation handshakes: 0 when already unlocked, otherwise 1
14 restore-video tray cycles: 1
15 game-data handshakes: 1
16 recovery tray cycles: 0 unless direct handshake fails
17 final STOP UNIT issuances: 1