+FriiDump 0.5.3.16-pf1-candidate21
+-----------------------------------
+- Correct standard READ DVD STRUCTURE Format placement from CDB byte 11
+ (Control) to byte 7, matching the copied Windows DMI request.
+- Add persistent Xbox PFI/DMI capture diagnostics.
+- Add an Xbox READ DVD STRUCTURE CDB source contract.
+- Preserve Candidate20 SG_IO handshake and Windows-sequence behavior unchanged.
+
+FriiDump 0.5.3.16-pf1-candidate20
+- Rejects Candidate17; do not test or promote it.
+- Removes generic RecoveryKick behavior and its repeated LBA-zero read cadence.
+- Removes automatic media-auth kicks from the generic copied Windows dump path.
+- Ports the proven Windows state-aware GDR-8050L preparation sequence into Linux style.
+- Uses direct handshake first, one tray-cycle retry only when needed, and capacity as authority.
+
+2026-07-24 Project Frankenstein Candidate16
+
+ * Release Linux optical-door locking before GDR-8050L media cycles.
+ * Restore the door lock after successful eject/load readiness.
+ * Leave the door unlocked on media-cycle failure for recoverable tray access.
+ * Add Linux Xbox tray-cycle source/documentation contract coverage.
+
+2026-07-24 Project Frankenstein Candidate15
+
+ * Document the two-part Linux access model: optical device-node access plus
+ CAP_SYS_RAWIO for vendor-specific SCSI commands.
+ * Add a release-build preflight that checks the effective capability mask
+ before GC/Wii memory-dump and Xbox vendor-unlock operations.
+ * Refuse whole-process root execution for Linux vendor-command paths and
+ direct users to a least-privilege file capability on the exact executable.
+ * Record missing raw-I/O authority in the native report and issue STOP UNIT
+ before returning.
+ * Add explicit CMake/build warnings that normal builds do not install or
+ preserve file capabilities.
+ * Add an install/status/remove helper for cap_sys_rawio=ep and a validator
+ capability phase.
+ * Document that rebuilding, replacing, copying, or re-extracting an executable
+ clears the capability.
+
+2026-07-24 Project Frankenstein Candidate12
+
+ * Copy bundled Redump DAT resources beside CMake-built executables.
+ * Install Redump DAT resources under the Unix share directory.
+ * Add FRIIDUMP_REDUMP_DAT_DIR and installed-share lookup.
+ * Preserve explicit --redump-dat-dir as an authoritative override.
+ * Report Linux exclusive optical-device locking as unavailable instead of OK.
+ * Correct the Linux validation wrapper's intentional --help exit handling.
+ * Include redump_dat in the MSVC build-results archive.
+
+2026-07-18 - FriiDump 0.5.3.15 XGD1 live closure and release cleanup
+
+ * Closed the 0.5.3.14 hardware validation on a modified GDR-8050L revision
+ 0012. The 3,820,880-sector output completed successfully and the
+ drive-captured 32-sector game lead-in matched the independent 0.5.3.13
+ geometry evidence at both boundaries.
+ * Recorded final output hashes: CRC32 cc5f0e71, MD5
+ 1207b2090701ba1f221d486c83c863e7, SHA-1
+ 5ea9b2262ba951afd9a5d2d44cd2b62a4d9decc7, and SHA-256
+ 5995f823c6d67b9e3e3b3e1c2b54e1e036793188bec6b5be4220f559305f53b9.
+ * Confirmed NO EXACT MATCH against 2,689 Microsoft Xbox DAT entries. This
+ does not invalidate acquisition: the inaccessible pregame and postgame
+ contents remain zero-filled unresolved placeholders.
+ * Made automatic DAT discovery executable-relative first, with the historical
+ current-working-directory lookup retained as a fallback. Explicit
+ --redump-dat-dir remains authoritative.
+ * Corrected sidecar wording: hardware geometry validation is complete, while
+ filler content remains unresolved.
+ * Replaced 71 local build/probe/debug artifacts with a compact evidence
+ directory containing the final geometry samples, machine-readable closure
+ record, media-layout evidence, and completed live summary.
+ * Added a C resolver test and expanded .gitignore coverage for build outputs,
+ runtime logs, and generated disc images.
+ * No XGD1 output-layout bytes changed after the accepted 0.5.3.14 live dump.
+
+2026-07-18 - FriiDump 0.5.3.14 drive-captured XGD1 game lead-in
+
+ * Promoted the successful 0.5.3.13 live geometry result: all 13 selected
+ locked/video and unlocked/game raw-sector IDs matched the expected
+ full-output mapping.
+ * Replaced the GDR-8050L full-output synthetic game lead-in with drive reads
+ from unlocked source LBA 0..31 at output LBA 198144..198175.
+ * Kept XDVDFS/game data at unlocked source LBA 32..3431263 and output LBA
+ 198176..3629407.
+ * Updated .redump.json, .media.json, and .xdvd.json layout evidence to record
+ the drive-captured lead-in source and the 0.5.3.13 physical-geometry proof.
+ * Pregame and postgame physical locations are now documented as geometry
+ verified, while their inaccessible content remains zero-filled and
+ unresolved.
+ * No claim of Redump identity is made until a new 0.5.3.14 full-disc dump is
+ hashed and compared with the canonical DAT.
+
+2026-07-18 - FriiDump 0.5.3.13 XGD1 cache-aligned raw-ID geometry correction
+
+ * Corrected the v68 raw-ID probe to mirror the proven modified-GDR-8050L
+ Method 8 cache contract: zero-transfer READ(12) cache flush, 16-sector
+ block-aligned streaming fill, and 2064-byte slot indexing.
+ * Removed raw-cache user-data equality as a geometry criterion. Method 8
+ reconstructs sectors from cache header/EDC plus READ(12) data before
+ unscrambling, so equality is not expected.
+ * Added explicit full-output LBA mapping, layer-bit decoding, 24-bit layer-1
+ PSN normalization, expected raw/normalized PSNs, and per-sample geometry
+ verdicts.
+ * Schema 2 reports now set physical_geometry_resolved only when all 13
+ selected locked/video and unlocked/game samples match exactly.
+ * Retained the v68 live run as negative/diagnostic evidence; it is not a
+ geometry promotion. No reconstruction bytes or filler policy changed.
+
+2026-07-18 - FriiDump 0.5.3.12 XGD1 raw-sector ID geometry probe
+
+ * Live validation of 0.5.3.11 confirmed that sampled READ(10) and READ(12)
+ sectors are identical in both locked/video and unlocked/game states.
+ * The locked view ends at LBA 6991 and the unlocked view ends at LBA
+ 3431263; ordinary logical reads expose no alternate source for the
+ documented synthetic pregame or postgame ranges.
+ * Added --xgd1-raw-id-probe for modified GDR-8050L firmware with HIT 0xE7
+ memdump support. It performs controlled READ(12) cache fills, captures the
+ corresponding 2064-byte raw cache sectors at 0x80000000, and records the
+ decoded DVD physical-sector number from each raw ID field.
+ * XGD1 probe modes now measure real elapsed time and suppress the unrelated
+ HLDS GC/Wii validation summary that previously reported misleading
+ seed/dump/STOP fields for a successful diagnostic run.
+ * No reconstruction mapping changed. Raw IDs are geometry evidence only;
+ inaccessible filler bytes remain unresolved.
+
+2026-07-18 - FriiDump 0.5.3.11 read-only XGD1 logical-boundary probe
+
+- Adds `--xgd1-layout-probe <file>` for the GDR-8050L challenge-handshake
+ profile on Windows.
+- Establishes and verifies the locked/video and unlocked/game views using
+ READ CAPACITY(10), then probes selected XGD1 boundary LBAs with one-sector
+ READ(10) and READ(12) commands.
+- Records per-command success, Win32 error, SCSI status, sense key/ASC/ASCQ,
+ nullable nonzero-byte/all-zero fields for failed reads, SHA-1, complete
+ 2048-byte sector data for successful reads, and explicit READ(10)/READ(12)
+ comparability in an atomic JSON report.
+- Includes the current output-layout constants and probes the visible video
+ boundaries, synthetic pregame/postgame boundaries, game lead-in/XDVDFS
+ boundary, output layer break mapping, and each reported-capacity edge.
+- Restores the entry locked/video state when the probe began locked; an
+ already-unlocked entry remains in the game view.
+- Keeps the existing 0.5.3.10 ISO/XISO output unchanged. The probe explicitly
+ leaves the pregame padding, postgame padding, and game lead-in unresolved
+ until live evidence supports a source mapping.
+- Uses only logical read commands, the established authentication handshake,
+ tray transitions, volume guard, and STOP UNIT cleanup. No firmware write,
+ flash, erase, 3B06, 3B07, or FLASHUP path was added or changed.
+
+2026-07-18 - FriiDump 0.5.3.10 state-aware GDR-8050L handshake cleanup
+
+- Replaces the copied reference bridge's unconditional unlock -> tray cycle ->
+ unlock preamble with state-aware READ CAPACITY(10) classification.
+- When the bridge enters in the unlocked game view, it skips both the redundant
+ initial handshake and the redundant tray cycle before title/XDVDFS probing.
+- When the bridge enters in the locked/video view, it performs one direct full
+ handshake without a media transition and verifies the resulting visible
+ sector count before metadata probing.
+- Retains one explicitly logged tray-cycle recovery only when the direct
+ handshake fails to expose the game view, then retries the full handshake once.
+- Preserves the one required media transition used later to restore the
+ locked/video view before VIDEO-L0/VIDEO-L1 capture, followed by the final full
+ handshake for game/XDVDFS data.
+- Corrects XDVD authentication metadata: unlocking does not require a media
+ transition, while restoring the locked/video view does.
+- Live 0.5.3.9 evidence basis: Red Faction II completed 3,820,880 sectors,
+ produced finalized four-hash/sidecar evidence, wrote the atomic Redump report,
+ issued one final STOP UNIT, and exposed the prior three-handshake/two-tray
+ sequence targeted by this cleanup.
+- No firmware update, write, flash, erase, 3B06, 3B07, or FLASHUP path was added
+ or modified.
+
+2026-07-17 - FriiDump 0.5.3.9 Xbox live-summary and cleanup correction
+
+- Preserves the successful 0.5.3.8 Xbox finalized-hash handoff and shared
+ Redump verification path.
+- Carries the Xbox title, media ID, finalized output-sector count, and elapsed
+ time across the copied GDR-8050L bridge boundary.
+- Reports the real Xbox title/media ID and 3,820,880-sector reconstructed output
+ in the final HLDS validation summary instead of the generic pre-bridge values.
+- Marks the GC/Wii seed field not applicable for the Xbox reference-auth path.
+- Uses the copied reference dumper's elapsed-time handoff for Xbox runs, eliminating the
+ misleading 0.00-second duration and average-rate output.
+- Removes the inner DumpXboxGameDisc STOP UNIT call. Embedded runs now issue
+ exactly one final STOP UNIT from FriiDump after Redump verification; standalone
+ bridge runs retain cleanup ownership before closing their handle.
+- Live evidence basis: Red Faction II[TQ00501A] completed as a 7,825,162,240-byte
+ reconstructed XGD1 image, produced finalized four-hash evidence, atomically
+ wrote schema-2 NO MATCH evidence against 2,689 Xbox DAT entries, and exposed
+ the summary/duplicate-cleanup defects corrected here.
+
+2026-07-17 - FriiDump 0.5.3.8 Xbox reference-path Redump evidence handoff
+
+ * Routed successful GDR-8050L/cross-flashed GDR-8163B full-disc ISO results
+ into the shared Redump DAT verifier and atomic schema-2 evidence report.
+ * Added an explicit result contract carrying the actual finalized output path,
+ byte count, output sectors, CRC32, MD5, SHA-1, and SHA-256 from the copied
+ Xbox reference dumper into FriiDump's front end.
+ * Reused the reference dumper's existing finalized full-file hash pass; the
+ 7.29 GiB Xbox ISO is not reread solely for DAT verification.
+ * Corrected the copied DumpXboxGameDisc/bridge success handoff so FriiDump now
+ receives the real dump/write result rather than assuming success after the
+ call returns.
+ * Kept the active target log open across the bridge return so shared Redump
+ evidence and the final validation summary remain in the same Xbox run log.
+ * Added `hash_source` and `representation_note` to schema-2 reports. Xbox
+ reports state that successful acquisition and exact Redump hash identity are
+ separate claims because documented synthetic XGD1 ranges may prevent a match.
+ * Confirmed the prior live Red Faction II reconstructed hashes produce the
+ expected `NO EXACT MATCH` result against the current Xbox DAT: 2,626
+ same-size entries and zero CRC32/MD5/SHA-1 correlations.
+ * Kept Xbox `-X` excluded from DAT verification because XISO is not a full
+ Redump disc image.
+ * Recorded the independent Super Smash Bros. Melee (USA) (En,Ja) (Rev 2)
+ live validation: seed retrieval 3 seconds, full dump and STOP UNIT OK, and
+ exact Redump match across size, CRC32, MD5, and SHA-1.
+ * No firmware update, write, flash, erase, 3B06, 3B07, or FLASHUP path was
+ added or modified.
+
+2026-07-17 - FriiDump 0.5.3.7 PFES-aligned Redump evidence reporting
+
+ * Replaced the compact MATCH/NO MATCH block with a field-by-field evidence
+ presentation for image size, CRC32, MD5, and SHA-1.
+ * Added explicit overall conclusions and confidence statements, including
+ `VERIFIED AGAINST REDUMP` / `Exact archive match` for exact matches.
+ * Added a closest-candidate path only when at least one hash correlates; when
+ no hash correlates, FriiDump reports aggregate field-match counts instead
+ of presenting an arbitrary same-size disc.
+ * Advanced the Redump report to schema 2 while preserving the original
+ top-level status/output/hash fields for compatibility.
+ * Added SHA-256, expected DAT values, per-field PASS/FAIL evidence, match kind,
+ match counts, overall conclusion, and confidence to the JSON report.
+ * Corrected report/log separation: JSON structural writes no longer pass
+ through the logged `fprintf` wrapper, so the run log no longer contains an
+ incomplete mirror with omitted string values.
+ * Reports are now written to a sibling `.tmp` file, flushed/synchronized,
+ closed, and atomically moved over the final path. A failed write leaves the
+ previous complete report untouched.
+ * Documented the existing Xbox scope boundary accurately: the copied
+ GDR-8050L reference-dumper bridge keeps its own full-file hash/sidecar path
+ and is not yet routed through this DAT-verifier report.
+ * Recorded a live GCC4244/B101 Sonic Mega Collection dump: media preflight OK,
+ seed retrieval 3 seconds, full dump OK, STOP UNIT OK, 2324.52 seconds,
+ 2156.33 MiB/h, and exact Redump verification. Exact B101 parser metadata
+ remains pending analyzer results; no parser profile was promoted here.
+ * No firmware update, write, flash, erase, 3B06, 3B07, or FLASHUP path was
+ added or modified.
+
+2026-07-17 - FriiDump 0.5.3.6 automatic Redump DAT verification
+
+ * Added automatic post-dump verification against Redump Logiqx XML DAT files.
+ * Bundled stable GameCube, Wii, and Xbox DAT paths under `redump_dat/`.
+ * A positive match requires output size, CRC32, MD5, and SHA-1 to agree;
+ SHA-256 remains printed as a local integrity hash.
+ * Added `--redump-dat-dir <dir>`, `--redump-report <file>`, and
+ `--no-redump-verify`.
+ * Added JSON reporting with DAT path, entries scanned, exact-match count,
+ Redump game/ROM names, output hashes, size, and status.
+ * DAT absence or a no-match result is reported clearly without deleting the
+ output or changing a completed read into a destructive/error path.
+ * No firmware update, write, flash, erase, 3B06, 3B07, or FLASHUP path was
+ added or modified.
+