+2026-07-18 - FriiDump 0.5.3.15 XGD1 live closure and release cleanup
+
+ * Closed the 0.5.3.14 hardware validation on a modified GDR-8050L revision
+ 0012. The 3,820,880-sector output completed successfully and the
+ drive-captured 32-sector game lead-in matched the independent 0.5.3.13
+ geometry evidence at both boundaries.
+ * Recorded final output hashes: CRC32 cc5f0e71, MD5
+ 1207b2090701ba1f221d486c83c863e7, SHA-1
+ 5ea9b2262ba951afd9a5d2d44cd2b62a4d9decc7, and SHA-256
+ 5995f823c6d67b9e3e3b3e1c2b54e1e036793188bec6b5be4220f559305f53b9.
+ * Confirmed NO EXACT MATCH against 2,689 Microsoft Xbox DAT entries. This
+ does not invalidate acquisition: the inaccessible pregame and postgame
+ contents remain zero-filled unresolved placeholders.
+ * Made automatic DAT discovery executable-relative first, with the historical
+ current-working-directory lookup retained as a fallback. Explicit
+ --redump-dat-dir remains authoritative.
+ * Corrected sidecar wording: hardware geometry validation is complete, while
+ filler content remains unresolved.
+ * Replaced 71 local build/probe/debug artifacts with a compact evidence
+ directory containing the final geometry samples, machine-readable closure
+ record, media-layout evidence, and completed live summary.
+ * Added a C resolver test and expanded .gitignore coverage for build outputs,
+ runtime logs, and generated disc images.
+ * No XGD1 output-layout bytes changed after the accepted 0.5.3.14 live dump.
+
+2026-07-18 - FriiDump 0.5.3.14 drive-captured XGD1 game lead-in
+
+ * Promoted the successful 0.5.3.13 live geometry result: all 13 selected
+ locked/video and unlocked/game raw-sector IDs matched the expected
+ full-output mapping.
+ * Replaced the GDR-8050L full-output synthetic game lead-in with drive reads
+ from unlocked source LBA 0..31 at output LBA 198144..198175.
+ * Kept XDVDFS/game data at unlocked source LBA 32..3431263 and output LBA
+ 198176..3629407.
+ * Updated .redump.json, .media.json, and .xdvd.json layout evidence to record
+ the drive-captured lead-in source and the 0.5.3.13 physical-geometry proof.
+ * Pregame and postgame physical locations are now documented as geometry
+ verified, while their inaccessible content remains zero-filled and
+ unresolved.
+ * No claim of Redump identity is made until a new 0.5.3.14 full-disc dump is
+ hashed and compared with the canonical DAT.
+
+2026-07-18 - FriiDump 0.5.3.13 XGD1 cache-aligned raw-ID geometry correction
+
+ * Corrected the v68 raw-ID probe to mirror the proven modified-GDR-8050L
+ Method 8 cache contract: zero-transfer READ(12) cache flush, 16-sector
+ block-aligned streaming fill, and 2064-byte slot indexing.
+ * Removed raw-cache user-data equality as a geometry criterion. Method 8
+ reconstructs sectors from cache header/EDC plus READ(12) data before
+ unscrambling, so equality is not expected.
+ * Added explicit full-output LBA mapping, layer-bit decoding, 24-bit layer-1
+ PSN normalization, expected raw/normalized PSNs, and per-sample geometry
+ verdicts.
+ * Schema 2 reports now set physical_geometry_resolved only when all 13
+ selected locked/video and unlocked/game samples match exactly.
+ * Retained the v68 live run as negative/diagnostic evidence; it is not a
+ geometry promotion. No reconstruction bytes or filler policy changed.
+
+2026-07-18 - FriiDump 0.5.3.12 XGD1 raw-sector ID geometry probe
+
+ * Live validation of 0.5.3.11 confirmed that sampled READ(10) and READ(12)
+ sectors are identical in both locked/video and unlocked/game states.
+ * The locked view ends at LBA 6991 and the unlocked view ends at LBA
+ 3431263; ordinary logical reads expose no alternate source for the
+ documented synthetic pregame or postgame ranges.
+ * Added --xgd1-raw-id-probe for modified GDR-8050L firmware with HIT 0xE7
+ memdump support. It performs controlled READ(12) cache fills, captures the
+ corresponding 2064-byte raw cache sectors at 0x80000000, and records the
+ decoded DVD physical-sector number from each raw ID field.
+ * XGD1 probe modes now measure real elapsed time and suppress the unrelated
+ HLDS GC/Wii validation summary that previously reported misleading
+ seed/dump/STOP fields for a successful diagnostic run.
+ * No reconstruction mapping changed. Raw IDs are geometry evidence only;
+ inaccessible filler bytes remain unresolved.
+
+2026-07-18 - FriiDump 0.5.3.11 read-only XGD1 logical-boundary probe
+
+- Adds `--xgd1-layout-probe <file>` for the GDR-8050L challenge-handshake
+ profile on Windows.
+- Establishes and verifies the locked/video and unlocked/game views using
+ READ CAPACITY(10), then probes selected XGD1 boundary LBAs with one-sector
+ READ(10) and READ(12) commands.
+- Records per-command success, Win32 error, SCSI status, sense key/ASC/ASCQ,
+ nullable nonzero-byte/all-zero fields for failed reads, SHA-1, complete
+ 2048-byte sector data for successful reads, and explicit READ(10)/READ(12)
+ comparability in an atomic JSON report.
+- Includes the current output-layout constants and probes the visible video
+ boundaries, synthetic pregame/postgame boundaries, game lead-in/XDVDFS
+ boundary, output layer break mapping, and each reported-capacity edge.
+- Restores the entry locked/video state when the probe began locked; an
+ already-unlocked entry remains in the game view.
+- Keeps the existing 0.5.3.10 ISO/XISO output unchanged. The probe explicitly
+ leaves the pregame padding, postgame padding, and game lead-in unresolved
+ until live evidence supports a source mapping.
+- Uses only logical read commands, the established authentication handshake,
+ tray transitions, volume guard, and STOP UNIT cleanup. No firmware write,
+ flash, erase, 3B06, 3B07, or FLASHUP path was added or changed.
+
2026-07-18 - FriiDump 0.5.3.10 state-aware GDR-8050L handshake cleanup
- Replaces the copied reference bridge's unconditional unlock -> tray cycle ->