3,820,880 sectors, layer break LBA 1,913,776, DVD start PSN 0x30000, and
Xbox/game start PSN 0x60600.
+FriiDump 0.5.3.11 adds a read-only evidence mode for the unresolved synthetic
+XGD1 ranges:
+
+```powershell
+friidump -d <drive> --xgd1-layout-probe xgd1-layout-probe.json
+```
+
+This mode creates no ISO. On the GDR-8050L challenge-handshake profile it
+establishes locked/video and unlocked/game states, reads selected boundary LBAs
+with READ(10) and READ(12), verifies the exact expected capacities, and writes
+an atomic JSON report containing SCSI status/sense evidence, SHA-1, nullable
+failed-read classifications, explicit command comparability, and the complete
+sector data for successful reads. The current pregame padding, postgame padding, and 32-sector
+game lead-in remain unresolved; probe success must not be represented as an
+exact Redump image.
+
On a GDR-8050L, FriiDump follows the original dumper's state order and timing:
primary handshake, media-cycle, re-handshake, RefreshVolume plus full settle
delays, metadata/XBE probe, media-cycle back to the visible DVD-video view,
FriiDump 0.5.3.9 also closes the Xbox live-summary boundary: the copied GDR-8050L path now returns title, media ID, finalized output sectors, and elapsed evidence to the final validation summary, and final STOP UNIT ownership is singular.
-FriiDump 0.5.3.10 checks each successfully completed ISO against the canonical
-Redump DAT selected for the detected or forced disc type. Verification begins
-only after CRC32, MD5, SHA-1, and SHA-256 have been finalized.
+FriiDump checks each successfully completed ISO against the canonical Redump
+DAT selected for the detected or forced disc type. Verification begins only
+after CRC32, MD5, SHA-1, and SHA-256 have been finalized.
Stable DAT paths:
For the GDR-8050L/cross-flashed GDR-8163B full-ISO path, the report identifies
`GDR-8050L reference finalized full-file hashes` as the hash source. FriiDump
also records that XGD1 acquisition success and exact Redump hash identity are
-separate claims. The current reconstruction contains documented synthetic
-ranges, so a clean physical read can legitimately produce `NO EXACT MATCH`.
-That result must not be promoted to archive identity.
+separate claims. The current reconstruction contains unresolved zero-filled pregame and
+postgame spans, so a clean physical read can legitimately produce
+`NO EXACT MATCH`. That result must not be promoted to archive identity.
Options:
-- `--redump-dat-dir <dir>` selects another directory containing the three stable
- DAT filenames above.
+- `--redump-dat-dir <dir>` explicitly selects a directory containing the
+ three stable DAT filenames above. Without it, FriiDump checks `redump_dat`
+ beside the executable and then under the current working directory.
- `--redump-report <file>` writes the atomic machine-readable evidence report.
- `--no-redump-verify` disables DAT lookup for a run.
- `--nohash` also prevents DAT verification because the required hashes are not
calculated.
+- `--xgd1-layout-probe <file>` is a separate read-only Windows diagnostic for
+ the GDR-8050L challenge-handshake profile. It cannot be combined with image
+ output, conversion, all-methods, or HLDS 0xE7 probe options.
Example:
```
The DAT files are data inputs, not compiled into the executable. Replace the
-three files in `redump_dat` with newer Redump exports while keeping the stable
-filenames, or point `--redump-dat-dir` at an alternate set.
+three files in the executable-relative `redump_dat` directory with newer Redump
+exports while keeping the stable filenames, or point `--redump-dat-dir` at an
+alternate set. The current-working-directory lookup is retained as a fallback
+for source-tree and legacy workflows.
+
+FriiDump 0.5.3.12 adds a second read-only XGD1 evidence mode for the user's
+modified GDR-8050L firmware:
+
+ --xgd1-raw-id-probe <report.json>
+
+The probe establishes the locked/video and unlocked/game views, performs
+controlled 16-sector READ(12) cache fills, then uses the accepted HIT 0xE7
+memdump command at cache base 0x80000000 to capture the selected 2064-byte raw
+sector. The report records the raw ID field and decodes its 24-bit physical
+sector number. This is intended to test logical-to-physical geometry; it does
+not read inaccessible filler sectors, does not modify the current XGD1 image
+layout, and requires the modified 0xE7 firmware profile.
+
+The 0.5.3.11 live logical probe found 17 successful READ(10)/READ(12) pairs,
+all byte-identical. Both active capacities rejected the sampled out-of-range
+LBAs with 05/21/00. Therefore ordinary logical reads do not supply the current
+synthetic pregame/postgame filler bytes.
+
+FriiDump 0.5.3.13 corrects the raw-ID probe after the first live v68 run
+showed that arbitrary request LBAs could leave cache base 0x80000000 pointing
+at an earlier or block-start window. The corrected probe aligns every request
+to a 16-sector block, issues the proven zero-transfer READ(12) cache flush,
+and dumps only the target slot's 12-byte header and four-byte EDC. It validates
+layer bits and raw/normalized PSNs against the current full-output geometry.
+Raw-cache user-data equality is no longer treated as evidence because Method 8
+reconstructs that field from READ(12) data before unscrambling. Geometry may be
+resolved by a complete match; inaccessible filler bytes remain unresolved.
+
+FriiDump 0.5.3.14 drive-captured XGD1 game lead-in
+----------------------------------------------------
+
+The 0.5.3.13 live cache-aligned raw-ID run matched all 13 selected locked/video
+and unlocked/game samples. It proved that unlocked source LBA 0..31 occupies
+full-output LBA 198144..198175 and immediately precedes the XDVDFS header at
+unlocked source LBA 32. FriiDump therefore no longer synthesizes the 32-sector
+game lead-in for the GDR-8050L redump-style path.
+
+The reference Xbox path now reads unlocked source LBA 0..31 strictly before
+copying source LBA 32..3431263. The native libfriidump path uses the same source
+mapping and retains per-sector zero-fill only as an explicitly counted fallback
+for a genuinely unreadable lead-in sector. Pregame and postgame physical
+locations are resolved, but their inaccessible content remains zero-filled and
+must not be described as exact without independent evidence.
+
+
+FriiDump 0.5.3.15 release cleanup
+-----------------------------------
+
+The 0.5.3.15 release candidate consolidates the XGD1 investigation into a
+repository-ready tree. Local build logs, runner transcripts, package rehearsals,
+duplicate stdout/stderr captures, and full logical-sector byte dumps are not
+retained as source authority. Compact evidence is stored under
+`docs/evidence/xgd1`.
+
+Automatic DAT discovery is now executable-relative first, with the historical
+current-working-directory lookup retained as a fallback. An explicit
+`--redump-dat-dir` remains authoritative.
+
+The reference and native full-output mappings remain those validated in
+0.5.3.14. No XGD1 output bytes changed in this cleanup.